![]() (Note: To save levels to ROM in Attribute Zone, tape emulation is not required, although quicksave is a required feature (it uses a RAM signature, so it should work with any emulator that supports quicksave). I don't know if the problem is me or you. Later I used Nintendulator and it seems does not have tape emulation. (What I have done when I designed the level editor in Attribute Zone is to not use the keys that I couldn't access with VirtuaNES, even though now I no longer use Windows, I did when I wrote it.)Īnother problem I had with VirtuaNES (although it may be a problem in my own programming) is that when I tried to save an Attribute Zone level to tape, it recorded the correct length of data but otherwise is empty. CiXeL wrote:definitely loving the F12 pasting so i dont have to fumble around for where to find ()"+ and you can use a real editor!That is good if you are using BASIC or whatever, but if using a different program (such as one you are writing by yourself) then you would want to enter the keys directly instead, including functions and other stuff. This project is a fork of the original Nestopia source code, plus the Linux port. Please and thank you right thumbstick y+ up directional pad up right thumbstick y- down directional pad down 2.
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